<object>
id: 52  type: 0  file: data\sigma.dat
id:  51  type: 0  file: data\dragon.dat
id:  4  type: 0  file: data\x_x.dat
id: 2  type: 0  file: data\x_zero.dat
id:  4  type: 0  file: data\axl.dat
id:  38  type: 0  file: data\king.dat
id: 6  type: 0  file: data\rockman.dat
id:  8  type: 0  file: data\forte.dat
id:  6  type: 0  file: data\duo.dat
id:  7  type: 0  file: data\shademan.dat
id:  10  type: 0  file: data\forteexe.dat
id:  7  type: 0  file: data\bluesexe.dat
id:  1  type: 0  file: data\roll.dat
id:  1  type: 0  file: data\rz.dat
id:  50  type: 0  file: data\copyx.dat
id:  11  type: 0  file: data\halperia.dat
id:  7  type: 0  file: data\farnible.dat
id:  5  type: 0  file: data\phantom.dat
id:  1  type: 0  file: data\leviathan.dat

id:  31  type: 0  file: data\enemy.dat
id:  30  type: 0  file: data\enemy_b.dat
id:  32  type: 0  file: data\enemy_c.dat
id:  35  type: 0  file: data\enemy_d.dat
id:  34  type: 0  file: data\enemy_e.dat
id:  39  type: 0  file: data\repliodarmor.dat
id:  37  type: 0  file: data\boss.dat
id:  42  type: 0  file: data\biree.dat
id:  43  type: 0  file: data\kiorushin.dat
id:  44  type: 0  file: data\volkelgia.dat
id:  45  type: 0  file: data\mettooru.dat
id:  46  type: 0  file: data\repliodarmor.dat
id:  47  type: 0  file: data\car.dat
id:  48  type: 0  file: data\dnadude.dat
id:  49  type: 0  file: data\bat.dat
id:  33  type: 0  file: data\misslelaunch.dat
id:  36  type: 0  file: data\sniperjoe.dat

id: 122  type: 2  file: data\hpbag1.dat    #lhs-hp1
id: 100  type: 2  file: data\hpbag1.dat    #lhs-hp1
id: 101  type: 2  file: data\hpbag1.dat    #lhs-hp1
id: 123  type: 2  file: data\hpbag2.dat    #lhs-hp2
id: 2000  type: 2  file: data\hpbag3.dat    #lhs-hp3
id: 103  type: 1  file: data\weapon.dat
id: 104  type: 1  file: data\weapon.dat
id: 105  type: 1  file: data\weapon.dat
id: 106  type: 1  file: data\weapon.dat
id: 107  type: 1  file: data\weapon.dat
id: 108  type: 6  file: data\weapon.dat
id: 220  type: 3  file: data\fire_stone.dat
id: 221  type: 3  file: data\dragon_firestone.dat
id: 299  type: 3  file: data\bomb.dat
id: 301  type: 3  file: data\x_x_ball.dat
id: 302  type: 3  file: data\x_x_ball2.dat
id: 303  type: 3  file: data\x_x_ball3.dat
id: 304  type: 3  file: data\x_zero_ball.dat
id: 305  type: 3  file: data\x_zero_ball2.dat
id: 306  type: 3  file: data\x_zero_ball3.dat
id: 307  type: 3  file: data\rm_ball.dat
id: 308  type: 3  file: data\rm_ball2.dat
id: 310  type: 3  file: data\lhs-hp1.dat   #lhs-hp1
id: 311  type: 3  file: data\lhs-hp2.dat   #lhs-hp2
id: 312  type: 3  file: data\lhs-hp3.dat   #lhs-hp3
id: 313  type: 3  file: data\forte_ball.dat
id: 314  type: 3  file: data\forte_flash.dat
id: 318  type: 3  file: data\forteexe_shoot.dat
id: 319  type: 3  file: data\forteexe_buster.dat
id: 320  type: 3  file: data\forteexe_dark.dat
id: 324  type: 3  file: data\leviathan_ball.dat
id: 325  type: 3  file: data\leviathan_icedragon.dat
id: 331  type: 3  file: data\bluesexe_sword.dat
id: 334  type: 3  file: data\dragon_fire.dat
id: 335  type: 3  file: data\king_ball.dat
id: 336  type: 3  file: data\sigma_ball.dat
id: 340  type: 3  file: data\biree_ball.dat
id: 343  type: 3  file: data\dnadude_ball.dat
id: 346  type: 3  file: data\shademan_bat.dat
id: 347  type: 3  file: data\duo_ball.dat
id:  555  type: 3  file: data\roll_ball.dat
id:  913  type: 3  file: data\roll_dsw.dat

id:  902  type: 3  file: data\x_ball2.dat
id:  903  type: 3  file: data\enemy_bullet.dat
id:  904  type: 3  file: data\halperia_ball.dat
id:  905  type: 3  file: data\halperia_thunder.dat
id:  906  type: 3  file: data\copyx_ball.dat
id:  907  type: 3  file: data\zero_ball.dat
id:  908  type: 3  file: data\zero_bullet.dat
id:  911  type: 3  file: data\farnible_ball.dat
id:  912  type: 3  file: data\phantom_ball.dat
id:  225  type: 3  file: data\phantom_ball2.dat

id: 998  type: 5  file: data\etc.dat
id: 999  type: 5  file: data\broken_weapon.dat
<object_end>

<file_editing>
data\nothing.txt
<file_editing_end>

<background>
id: 4    file: bg\sys\fr\bg.dat
id: 2    file: bg\sys\it\bg.dat
id: 3    file: bg\sys\zh\bg.dat
id: 5    file: bg\sys\vcn\bg.dat
id: 6    file: bg\sys\ms\bg.dat
id: 7    file: bg\sys\space\bg.dat
id: 1    file: bg\sys\lf\bg.dat
<background_end>

id: 100~199 drop weapon