<?xml version="1.0" encoding="utf-8"?>

<homecity>
	<civ>SPCAct3</civ>
	<name>$$34140$$St. Louis</name>
	<gatherpointunit>HomeCityGatherFlag</gatherpointunit>
	<visual>st_louis\st_louis_homecity.xml</visual>
	<watervisual>st_louis\st_louis_homecity_water.xml</watervisual>
	<backgroundvisual>st_louis\st_louis_background.xml</backgroundvisual>
	<pathdata>st_louis\pathable_area_object.gr2</pathdata>
	<camera>st_louis\st_louis_homecity_camera.cam</camera>
	<widescreencamera>st_louis\st_louis_homecity_widescreencamera.cam</widescreencamera>
	<transportroundtriptime>1</transportroundtriptime>
	<transportactivationtime>0</transportactivationtime>
	<level>1</level>
	<lightset>St_Louis</lightset>
	<watertype>Paris</watertype>
	<levelmodifier>0.7</levelmodifier>
	<maxcardsperdeck>44</maxcardsperdeck>
	<numpropunlocksearned>0</numpropunlocksearned>
	<ambientsounds>homecity\spcact3ambientsounds.xml</ambientsounds>
	<xsai>generic_city</xsai>
	<coffers>
		<current>
			<food>0</food>
			<wood>0</wood>
			<gold>0</gold>
			<fame>0</fame>
			<ships>0</ships>
			<skillpoints>0</skillpoints>
			<xp>0</xp>
		</current>
		<maximum>
			<food>0</food>
			<wood>0</wood>
			<gold>0</gold>
			<fame>0</fame>
			<ships>0</ships>
			<skillpoints>-1</skillpoints>
			<xp>-1</xp>
		</maximum>
	</coffers>
	<cards>
		<card>
			<name>HCShipSettlers2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
			<displayunitcount>4</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipSettlers3</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCShipSettlers2</prereqtech>
			<age>2</age>
			<displayunitcount>3</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipSettlers4</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>HCShipSettlers3</prereqtech>
			<age>3</age>
			<displayunitcount>5</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipFoodCrates1</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>300</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipFoodCrates3</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCShipFoodCrates1</prereqtech>
			<age>2</age>
			<displayunitcount>700</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipFoodCrates4</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>HCShipFoodCrates3</prereqtech>
			<age>2</age>
			<displayunitcount>1000</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipWoodCrates1</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>300</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipWoodCrates3</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCShipwoodCrates1</prereqtech>
			<age>2</age>
			<displayunitcount>700</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipCoinCrates1</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>300</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipCoinCrates3</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCShipCoinCrates1</prereqtech>
			<age>2</age>
			<displayunitcount>700</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipSheep1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>7</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipSheep2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipSheep1</prereqtech>
			<age>2</age>
			<displayunitcount>15</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipCoveredWagons</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>1</displayunitcount>
		</card>
		<card>
			<name>HCHeroesAct3</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCHeroesCooper</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCHeroesAct3</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCShipBalloons</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>3</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipSkirmishers1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>7</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipSkirmishers2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipSkirmishers1</prereqtech>
			<age>3</age>
			<displayunitcount>9</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipMusketeers1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
			<displayunitcount>6</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipMusketeers2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipMusketeers1</prereqtech>
			<age>2</age>
			<displayunitcount>8</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipMusketeers3</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCShipMusketeers2</prereqtech>
			<age>3</age>
			<displayunitcount>14</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipMusketeers4</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCShipMusketeers3</prereqtech>
			<age>2</age>
			<displayunitcount>9</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipHussars1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
			<displayunitcount>3</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipHussars2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipHussars1</prereqtech>
			<age>2</age>
			<displayunitcount>4</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipHussars3</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCShipHussars2</prereqtech>
			<age>3</age>
			<displayunitcount>7</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipHussars4</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCShipHussars3</prereqtech>
			<age>2</age>
			<displayunitcount>5</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCCavalryDamageBritish</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCCavalryHitpointsBritish</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCCavalryDamageBritish</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCCavalryCombatBritish</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>HCCavalryHitpointsBritish</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCShipFalconets1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>1</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipFalconets2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipFalconets1</prereqtech>
			<age>3</age>
			<displayunitcount>2</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipFalconets3</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>HCShipFalconets2</prereqtech>
			<age>2</age>
			<displayunitcount>2</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCAdvancedArtillerySPCAct3</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>3</age>
		</card>
		<card>
			<name>HCShipMortars1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>3</age>
			<displayunitcount>2</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipMortars2</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCShipMortars1</prereqtech>
			<age>3</age>
			<displayunitcount>3</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipRockets1</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>-1</prereqtech>
			<age>3</age>
			<displayunitcount>2</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipRockets2</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>HCShipRockets1</prereqtech>
			<age>3</age>
			<displayunitcount>3</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCCheaperManors</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCNativeLore</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCNativeTreaties</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCNativeLore</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCNativeWarriors</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCNativeTreaties</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCAdvancedTradingPost</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>HCNativeWarriors</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCColonialMilitia</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCPioneers</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCColonialMilitia</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCImprovedBuildings</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCPioneers</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCAdvancedArsenal</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCUnlockFort</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCAdvancedArsenal</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCExtensiveFortifications</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCUnlockFort</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCHeavyFortifications</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>HCExtensiveFortifications</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCRoyalDecreeSPC</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCAdvancedMill</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCAdvancedMarket</name>
			<maxcount>1</maxcount>
			<level/>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCAdvancedPlantations</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCAdvancedDock</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCUnlockFactory</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>-1</prereqtech>
			<age>3</age>
		</card>
		<card>
			<name>HCFishMarket</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCExoticHardwoods</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCSilversmith</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCRoyalMint</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>HCSilversmith</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCSustainableAgriculture</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCRefridgeration</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>HCSustainableAgriculture</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCSpiceTrade</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCMedicine</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCRumDistillery</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCTextileMills</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCRumDistillery</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCStonemasons</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCShipCaravels1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
			<displayunitcount>1</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipGalleons</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipCaravels1</prereqtech>
			<age>1</age>
			<displayunitcount>1</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipFrigates</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCShipGalleons</prereqtech>
			<age>2</age>
			<displayunitcount>1</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCNavalGunners</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCAdmirality</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCShipMonitors</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>HCShipFrigates</prereqtech>
			<age>3</age>
			<displayunitcount>1</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCAdmirality</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCMercsHolyRoman</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>16</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCMercsHighland</name>
			<maxcount>1</maxcount>
			<level>10</level>
			<prereqtech>HCMercsHolyRoman</prereqtech>
			<age>2</age>
			<displayunitcount>18</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCMercenaryLoyalty</name>
			<maxcount>1</maxcount>
			<level>25</level>
			<prereqtech>HCMercsHighland</prereqtech>
			<age>2</age>
		</card>
	</cards>
	<decks>
		<deck>
			<name>Default</name>
			<cards>
				<card>HCShipSettlers2</card>
				<card>HCShipFoodCrates1</card>
				<card>HCShipWoodCrates1</card>
				<card>HCShipCoinCrates1</card>
				<card>HCShipCoveredWagons</card>
				<card>HCShipMusketeers1</card>
				<card>HCShipFalconets1</card>
				<card>HCShipRockets1</card>
			</cards>
		</deck>
	</decks>
	<building>
		<name>Mansion</name>
		<visual>
			<file>st_louis\st_louis_estate.xml</file>
			<bone>bone_estate</bone>
		</visual>
		<uix>150</uix>
		<uiy>200</uiy>
		<camera>st_louis\st_louis_homecity_estate_camera.cam</camera>
		<widescreencamera>st_louis\st_louis_homecity_estate_camera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\tower_of_london_icon</portrait>
		<displaynamestringid>28993</displaynamestringid>
		<rolloverstringid>28994</rolloverstringid>
		<obtainabletechs/>
		<activetechs/>
		<validunits/>
		<units/>
		<mercbuilding>1</mercbuilding>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Market</name>
		<visual>
			<file>st_louis\st_louis_tradecenter.xml</file>
			<bone>bone_market</bone>
		</visual>
		<uix>250</uix>
		<uiy>375</uiy>
		<camera>st_louis\st_louis_homecity_market_camera.cam</camera>
		<widescreencamera>st_louis\st_louis_homecity_market_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\nw_trading_company_icon</portrait>
		<displaynamestringid>36930</displaynamestringid>
		<rolloverstringid>25536</rolloverstringid>
		<obtainabletechs>
			<tech x="0.7" y="1.0">HCShipSettlers2</tech>
			<tech x="0.7" y="3.0">HCShipSettlers3</tech>
			<tech x="0.7" y="5.0">HCShipSettlers4</tech>
			<tech x="2.0" y="1.0">HCShipFoodCrates1</tech>
			<tech x="2.7" y="1.0">HCShipWoodCrates1</tech>
			<tech x="3.4" y="1.0">HCShipCoinCrates1</tech>
			<tech x="2.0" y="3.0">HCShipFoodCrates3</tech>
			<tech x="2.7" y="3.0">HCShipWoodCrates3</tech>
			<tech x="3.4" y="3.0">HCShipCoinCrates3</tech>
			<tech x="2.0" y="5.0">HCShipFoodCrates4</tech>
			<tech x="4.7" y="1.0">HCShipSheep1</tech>
			<tech x="4.7" y="2.0">HCShipSheep2</tech>
			<tech x="6.0" y="1.0">HCShipCoveredWagons</tech>
			<tech x="7.0" y="1.0">HCHeroesAct3</tech>
			<tech x="7.0" y="2.0">HCHeroesCooper</tech>
			<tech x="7.0" y="3.0">HCShipBalloons</tech>
		</obtainabletechs>
		<activetechs>
			<tech>HCShipSettlers2</tech>
			<tech>HCShipFoodCrates1</tech>
			<tech>HCShipWoodCrates1</tech>
			<tech>HCShipCoinCrates1</tech>
			<tech>HCShipCoveredWagons</tech>
		</activetechs>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Academy</name>
		<visual>
			<file>st_louis\st_louis_academy.xml</file>
			<bone>bone_academy</bone>
		</visual>
		<uix>460</uix>
		<uiy>125</uiy>
		<camera>st_louis\st_louis_homecity_academy_camera.cam</camera>
		<widescreencamera>st_louis\st_louis_homecity_academy_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\military_academy_icon</portrait>
		<displaynamestringid>24965</displaynamestringid>
		<rolloverstringid>25533</rolloverstringid>
		<obtainabletechs>
			<tech x="0.5" y="1.0">HCShipSkirmishers1</tech>
			<tech x="0.5" y="2.0">HCShipSkirmishers2</tech>
			<tech x="2.1" y="1.0">HCShipMusketeers1</tech>
			<tech x="2.1" y="2.0">HCShipMusketeers2</tech>
			<tech x="2.1" y="3.0">HCShipMusketeers3</tech>
			<tech x="2.1" y="4.0">HCShipMusketeers4</tech>
			<tech x="3.7" y="1.0">HCShipHussars1</tech>
			<tech x="3.7" y="2.0">HCShipHussars2</tech>
			<tech x="3.7" y="3.0">HCShipHussars3</tech>
			<tech x="3.7" y="4.0">HCShipHussars4</tech>
			<tech x="4.6" y="3.0">HCCavalryDamageBritish</tech>
			<tech x="4.6" y="4.0">HCCavalryHitpointsBritish</tech>
			<tech x="4.6" y="5.0">HCCavalryCombatBritish</tech>
			<tech x="5.7" y="1.0">HCShipFalconets1</tech>
			<tech x="5.7" y="2.0">HCShipFalconets2</tech>
			<tech x="5.7" y="5.0">HCShipFalconets3</tech>
			<tech x="6.5" y="1.0">HCAdvancedArtillerySPCAct3</tech>
			<tech x="6.5" y="2.0">HCShipMortars1</tech>
			<tech x="6.5" y="3.0">HCShipMortars2</tech>
			<tech x="7.4" y="3.0">HCShipRockets1</tech>
			<tech x="7.4" y="5.0">HCShipRockets2</tech>
		</obtainabletechs>
		<activetechs>
			<tech>HCShipMusketeers1</tech>
			<tech>HCShipFalconets1</tech>
			<tech>HCShipRockets1</tech>
		</activetechs>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Cathedral</name>
		<visual>
			<file>st_louis\st_louis_cathedral.xml</file>
			<bone>bone_cathedral</bone>
		</visual>
		<uix>80</uix>
		<uiy>475</uiy>
		<camera>st_louis\st_louis_homecity_cathedral_camera.cam</camera>
		<widescreencamera>st_louis\st_louis_homecity_cathedral_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\cathedral_icon</portrait>
		<displaynamestringid>24969</displaynamestringid>
		<rolloverstringid>25538</rolloverstringid>
		<obtainabletechs>
			<tech x="0.5" y="1.0">HCNativeLore</tech>
			<tech x="0.5" y="2.0">HCNativeTreaties</tech>
			<tech x="0.5" y="3.0">HCNativeWarriors</tech>
			<tech x="0.5" y="5.0">HCAdvancedTradingPost</tech>
			<tech x="1.8" y="3.0">HCCheaperManors</tech>
			<tech x="3.0" y="1.0">HCColonialMilitia</tech>
			<tech x="3.0" y="2.0">HCPioneers</tech>
			<tech x="3.0" y="3.0">HCImprovedBuildings</tech>
			<tech x="4.3" y="1.0">HCAdvancedArsenal</tech>
			<tech x="4.3" y="3.0">HCUnlockFort</tech>
			<tech x="4.3" y="4.0">HCExtensiveFortifications</tech>
			<tech x="4.3" y="5.0">HCHeavyFortifications</tech>
			<tech x="5.5" y="1.0">HCRoyalDecreeSPC</tech>
			<tech x="6.2" y="1.0">HCAdvancedMill</tech>
			<tech x="6.9" y="1.0">HCAdvancedMarket</tech>
			<tech x="6.2" y="5.0">HCAdvancedPlantations</tech>
			<tech x="6.9" y="3.0">HCAdvancedDock</tech>
			<tech x="7.6" y="3.0">HCUnlockFactory</tech>
		</obtainabletechs>
		<activetechs/>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>ManufacturingPlant</name>
		<visual>
			<file>st_louis\st_louis_manufacturingplant.xml</file>
			<bone>bone_plant</bone>
		</visual>
		<uix>450</uix>
		<uiy>275</uiy>
		<camera>st_louis\st_louis_homecity_manufacturing_plant_camera.cam</camera>
		<widescreencamera>st_louis\st_louis_homecity_plant_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\manufacturing_plant_icon</portrait>
		<displaynamestringid>24972</displaynamestringid>
		<rolloverstringid>25535</rolloverstringid>
		<obtainabletechs>
			<tech x="2.0" y="1.0">HCFishMarket</tech>
			<tech x="2.0" y="3.0">HCStonemasons</tech>
			<tech x="2.0" y="5.0">HCExoticHardwoods</tech>
			<tech x="3.0" y="3.0">HCSilversmith</tech>
			<tech x="3.0" y="5.0">HCRoyalMint</tech>
			<tech x="4.0" y="2.0">HCFoodSilos</tech>
			<tech x="4.0" y="3.0">HCSustainableAgriculture</tech>
			<tech x="4.0" y="5.0">HCRefridgeration</tech>
			<tech x="5.0" y="3.0">HCSpiceTrade</tech>
			<tech x="5.0" y="5.0">HCMedicine</tech>
			<tech x="6.0" y="1.0">HCRumDistillery</tech>
			<tech x="6.0" y="3.0">HCTextileMills</tech>
		</obtainabletechs>
		<activetechs/>
		<validunits/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Dock</name>
		<visual>
			<file>st_louis\st_louis_dock.xml</file>
			<bone>bone_dock</bone>
		</visual>
		<uix>200</uix>
		<uiy>250</uiy>
		<camera>st_louis\st_louis_homecity_dock_camera.cam</camera>
		<widescreencamera>st_louis\st_louis_homecity_dock_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\harbor_icon</portrait>
		<displaynamestringid>36929</displaynamestringid>
		<rolloverstringid>35746</rolloverstringid>
		<obtainabletechs>
			<tech x="2.0" y="1.0">HCShipCaravels1</tech>
			<tech x="2.0" y="2.0">HCShipGalleons</tech>
			<tech x="2.0" y="3.0">HCShipFrigates</tech>
			<tech x="2.0" y="5.0">HCShipMonitors</tech>
			<tech x="3.5" y="1.0">HCAdmirality</tech>
			<tech x="3.5" y="3.0">HCNavalGunners</tech>
			<tech x="5.0" y="1.0">HCMercsHolyRoman</tech>
			<tech x="5.0" y="3.0">HCMercsHighland</tech>
			<tech x="5.0" y="5.0">HCMercenaryLoyalty</tech>
		</obtainabletechs>
		<activetechs/>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Customization</name>
		<camera>st_louis\st_louis_homecity_camera.cam</camera>
		<widescreencamera>st_louis\st_louis_homecity_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>homecity\buildings_west\dock_icon</portrait>
		<displaynamestringid>24966</displaynamestringid>
		<rolloverstringid>25540</rolloverstringid>
		<customizationbuilding>1</customizationbuilding>
	</building>
	<waypoints>
		<waypoint>
			<bone>bone_pathnode_01</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_02</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_03</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_04</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_05</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_06</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_07</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_08</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_09</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_10</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_11</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_12</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_13</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_14</bone>
			<dock>1</dock>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_15</bone>
			<dock>1</dock>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_16</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_17</bone>
		</waypoint>
		<waypoint>
			<bone>bone_academy_doorway</bone>
			<door>1</door>
		</waypoint>
		<waypoint>
			<bone>bone_plant_doorway</bone>
			<door>1</door>
		</waypoint>
		<waypoint>
			<bone>bone_estate_doorway</bone>
			<door>1</door>
		</waypoint>
		<waypoint>
			<bone>bone_cathedral_doorway</bone>
			<door>1</door>
		</waypoint>
		<waypoint>
			<bone>bone_dock_doorway</bone>
			<door>1</door>
		</waypoint>
		<waypoint>
			<bone>bone_fishing01</bone>
			<fishingarea>1</fishingarea>
		</waypoint>
		<waypoint>
			<bone>bone_fishing02</bone>
			<fishingarea>1</fishingarea>
		</waypoint>
		<waypoint>
			<bone>bone_shipment_start</bone>
			<shipmentstart>1</shipmentstart>
		</waypoint>
		<waypoint>
			<bone>bone_shipment_end</bone>
			<shipmentend>1</shipmentend>
		</waypoint>
		<waypoint>
			<bone>bone_dregs01</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs02</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs03</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs04</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs05</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor01</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor02</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor03</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor04</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor05</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor06</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor07</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor08</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_firework01</bone>
			<fireworks>1</fireworks>
		</waypoint>
		<waypoint>
			<bone>bone_firework02</bone>
			<fireworks>1</fireworks>
		</waypoint>
		<waypoint>
			<bone>bone_firework03</bone>
			<fireworks>1</fireworks>
		</waypoint>
		<waypoint>
			<bone>bone_firework04</bone>
			<fireworks>1</fireworks>
		</waypoint>
		<waypoint>
			<bone>bone_firework05</bone>
			<fireworks>1</fireworks>
		</waypoint>
		<waypoint>
			<bone>bone_firework06</bone>
			<fireworks>1</fireworks>
		</waypoint>
	</waypoints>
	<obtainableprops>
		<prop>Torchy</prop>
		<prop>Juggler</prop>
		<prop>PeasantVendor</prop>
		<prop>MiddleClassMusician</prop>
		<prop>MiddleClassPreacher</prop>
		<prop>PeasantPainter</prop>
		<prop>Drunk</prop>
		<prop>NiceLady</prop>
		<prop>PeasantFisherman</prop>
		<prop>Thug</prop>
		<prop>UnitChats</prop>
		<prop>SPCAct3_MarketProp01</prop>
		<prop>SPCAct3_DockProp01</prop>
		<prop>SPCAct3_CathProp01</prop>
		<prop>SPCAct3_AcadProp01</prop>
		<prop>SPCAct3_PlantProp01</prop>
		<prop>ee_PlantProp01</prop>
		<prop>ee_PlantProp02</prop>
		<prop>EE_PlantProp03</prop>
		<prop active="1">SPCAct3_AcademyTexture0</prop>
		<prop>SPCAct3_AcademyTexture1</prop>
		<prop>SPCAct3_AcademyTexture2</prop>
		<prop>SPCAct3_AcademyTexture3</prop>
		<prop>SPCAct3_AcademyTexture4</prop>
		<prop>SPCAct3_AcademyTexture5</prop>
		<prop>SPCAct3_AcademyTexture6</prop>
		<prop>SPCAct3_AcademyTexture7</prop>
		<prop>SPCAct3_AcademyTexture8</prop>
		<prop>SPCAct3_AcademyTexture9</prop>
		<prop>SPCAct3_AcademyTexture10</prop>
		<prop>SPCAct3_AcademyTexture11</prop>
		<prop>SPCAct3_AcademyTexture12</prop>
		<prop>SPCAct3_AcademyTexture13</prop>
		<prop active="1">SPCAct3_CathedralTexture0</prop>
		<prop>SPCAct3_CathedralTexture1</prop>
		<prop>SPCAct3_CathedralTexture2</prop>
		<prop>SPCAct3_CathedralTexture3</prop>
		<prop active="1">SPCAct3_DockTexture0</prop>
		<prop>SPCAct3_DockTexture1</prop>
		<prop>SPCAct3_DockTexture2</prop>
		<prop>SPCAct3_DockTexture3</prop>
		<prop>SPCAct3_DockTexture4</prop>
		<prop>SPCAct3_DockTexture5</prop>
		<prop>SPCAct3_DockTexture6</prop>
		<prop>SPCAct3_DockTexture7</prop>
		<prop active="1">SPCAct3_NWTCTexture0</prop>
		<prop>SPCAct3_NWTCTexture1</prop>
		<prop>SPCAct3_NWTCTexture2</prop>
		<prop>SPCAct3_NWTCTexture3</prop>
		<prop>SPCAct3_NWTCTexture4</prop>
		<prop>SPCAct3_NWTCTexture5</prop>
		<prop>SPCAct3_NWTCTexture6</prop>
		<prop>SPCAct3_NWTCTexture7</prop>
		<prop active="1">SPCAct3_ManuPlantTexture0</prop>
		<prop>SPCAct3_ManuPlantTexture1</prop>
		<prop>SPCAct3_ManuPlantTexture2</prop>
		<prop>SPCAct3_ManuPlantTexture3</prop>
		<prop>SPCAct3_ManuPlantTexture4</prop>
		<prop>SPCAct3_ManuPlantTexture5</prop>
		<prop>SPCAct3_ManuPlantTexture6</prop>
		<prop>SPCAct3_ManuPlantTexture7</prop>
	</obtainableprops>
</homecity>