<?xml version="1.0" encoding="utf-8"?>

<homecity>
	<civ>SPCChinese</civ>
	<name>$$69674$$</name>
	<heroname>$$69982$$</heroname>
	<gatherpointunit>HomeCityGatherFlag</gatherpointunit>
	<visual>china_spc_ship\china_homecity.xml</visual>
	<watervisual>china_spc_ship\china_homecity_water.xml</watervisual>
	<backgroundvisual>china_spc_ship\china_background.xml</backgroundvisual>
	<pathdata>china_spc_ship\pathable_area_object.gr2</pathdata>
	<camera>china_spc_ship\china_homecity_camera.cam</camera>
	<widescreencamera>china_spc_ship\china_homecity_widescreencamera.cam</widescreencamera>
	<transportroundtriptime>1</transportroundtriptime>
	<transportactivationtime>0</transportactivationtime>
	<level>1</level>
	<lightset>China_SPC</lightset>
	<watertype>China_HC</watertype>
	<numpropunlocksearned>0</numpropunlocksearned>
	<ambientsounds>homecity\spanishambientsounds.xml</ambientsounds>
	<xsai>generic_city</xsai>
	<coffers>
		<current>
			<food>0</food>
			<wood>0</wood>
			<gold>0</gold>
			<fame>0</fame>
			<ships>0</ships>
			<skillpoints>0</skillpoints>
			<xp>0</xp>
		</current>
		<maximum>
			<food>0</food>
			<wood>0</wood>
			<gold>0</gold>
			<fame>0</fame>
			<ships>0</ships>
			<skillpoints>-1</skillpoints>
			<xp>-1</xp>
		</maximum>
	</coffers>
	<cards>
		<card>
			<name>YPHCSpawnRefugees1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>YPHCSpawnRefugees2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCSpawnRefugees1</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>YPHCSpawnMigrants1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCSpawnRefugees2</prereqtech>
			<age>3</age>
		</card>
		<card>
			<name>HCShipFoodCrates1</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>300</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipFoodCrates2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipFoodCrates1</prereqtech>
			<age>1</age>
			<displayunitcount>600</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipFoodCrates3</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipFoodCrates2</prereqtech>
			<age>1</age>
			<displayunitcount>700</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipFoodCrates4</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipFoodCrates3</prereqtech>
			<age>2</age>
			<displayunitcount>1000</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipFoodCrates5</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipFoodCrates4</prereqtech>
			<age>3</age>
			<displayunitcount>1600</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipWoodCrates1</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>300</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipWoodCrates2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipWoodCrates1</prereqtech>
			<age>1</age>
			<displayunitcount>600</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipWoodCrates3</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipWoodCrates2</prereqtech>
			<age>1</age>
			<displayunitcount>700</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipWoodCrates4</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipWoodCrates3</prereqtech>
			<age>2</age>
			<displayunitcount>1000</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipWoodCrates5</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipWoodCrates4</prereqtech>
			<age>3</age>
			<displayunitcount>1600</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipCoinCrates1</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>300</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipCoinCrates2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipCoinCrates1</prereqtech>
			<age>1</age>
			<displayunitcount>600</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipCoinCrates3</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipCoinCrates2</prereqtech>
			<age>1</age>
			<displayunitcount>700</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipCoinCrates4</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipCoinCrates3</prereqtech>
			<age>2</age>
			<displayunitcount>1000</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCShipCoinCrates5</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCShipCoinCrates4</prereqtech>
			<age>3</age>
			<displayunitcount>1600</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCSpawnLivestock1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>YPHCSpawnLivestock2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCSpawnLivestock1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>YPHCShipVillageWagon1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>1</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipVillageWagon2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipVillageWagon1</prereqtech>
			<age>1</age>
			<displayunitcount>2</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipCoveredWagonsAsian</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>1</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipCoveredWagonsChina</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipCoveredWagonsAsian</prereqtech>
			<age>3</age>
			<displayunitcount>6</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipChuKoNu1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
			<displayunitcount>8</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipChuKoNu2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipChuKoNu1</prereqtech>
			<age>2</age>
			<displayunitcount>13</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipChuKoNu3</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipChuKoNu2</prereqtech>
			<age>3</age>
			<displayunitcount>21</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCStandardArmyHitpoints</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipChuKoNu2</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>YPHCShipMandarinDuckSquad</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipChuKoNu3</prereqtech>
			<age>1</age>
			<displayunitcount>9</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCBannerReforms</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCStandardArmyHitpoints</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>YPHCShipQiangPikeman1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>14</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipQiangPikeman2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipQiangPikeman1</prereqtech>
			<age>1</age>
			<displayunitcount>9</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipQiangPikeman3</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipQiangPikeman2</prereqtech>
			<age>3</age>
			<displayunitcount>21</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCOldHanArmyReforms</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipQiangPikeman3</prereqtech>
			<age>3</age>
		</card>
		<card>
			<name>YPHCShipArquebusier1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>10</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipArquebusier2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipArquebusier1</prereqtech>
			<age>3</age>
			<displayunitcount>17</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCManchuDamage</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipArquebusier2</prereqtech>
			<age>3</age>
		</card>
		<card>
			<name>YPHCShipChangdao1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>3</age>
			<displayunitcount>18</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipChangdao2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipChangdao1</prereqtech>
			<age>2</age>
			<displayunitcount>11</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipIronCapPrincesArmy</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipChangdao2</prereqtech>
			<age>2</age>
			<displayunitcount>14</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCHanAntiCavalryBonus</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipIronCapPrincesArmy</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>YPHCShipKeshik2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>3</age>
			<displayunitcount>15</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipKeshik3</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipKeshik2</prereqtech>
			<age>2</age>
			<displayunitcount>9</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipSteppeRider1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>10</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipSteppeRider2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipSteppeRider1</prereqtech>
			<age>1</age>
			<displayunitcount>7</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipSteppeRider3</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipSteppeRider2</prereqtech>
			<age>3</age>
			<displayunitcount>16</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCMongolianScourge</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipSteppeRider3</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>YPHCShipIronFlail1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>4</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipIronFlail2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipIronFlail1</prereqtech>
			<age>3</age>
			<displayunitcount>7</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCImperialArmyCombat</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipIronFlail2</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>YPHCShipBeiyangArmy</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipIronFlail2</prereqtech>
			<age>2</age>
			<displayunitcount>16</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipEverVictoriousArmy</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipBeiyangArmy</prereqtech>
			<age>3</age>
			<displayunitcount>11</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipMeteorHammer1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>3</age>
			<displayunitcount>8</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipMeteorHammer2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipMeteorHammer1</prereqtech>
			<age>2</age>
			<displayunitcount>5</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipMeteorHammer3</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipMeteorHammer2</prereqtech>
			<age>3</age>
			<displayunitcount>6</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCForbiddenArmyArmor</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipMeteorHammer3</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>YPHCShipFlameThrower2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>2</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipFlameThrower3</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipFlameThrower2</prereqtech>
			<age>3</age>
			<displayunitcount>4</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCBlackFlagArmyDamage</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipFlameThrower3</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>YPHCShipHandMortar1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>7</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipHandMortar2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipHandMortar1</prereqtech>
			<age>3</age>
			<displayunitcount>11</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCMongolianArmyHitpoints</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipKeshik3</prereqtech>
			<age>3</age>
		</card>
		<card>
			<name>YPHCShipEmperorsArmy</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipArquebusier2</prereqtech>
			<age>3</age>
			<displayunitcount>30</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCShipFlyingCrow1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>3</age>
			<displayunitcount>2</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCArtilleryCombatChinese</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCShipFlyingCrow1</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>YPHCShipFlyingCrow2</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>YPHCArtilleryCombatChinese</prereqtech>
			<age>3</age>
			<displayunitcount>2</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCRanchingWaterBuffalo</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
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			<name>YPHCAccupuncture</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>YPHCBannerSchool</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCAccupuncture</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>YPHCConfusciousGift</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCBannerSchool</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCPioneers</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>YPHCAdvancedIrregulars</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCPioneers</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>ypHCShipCastleWagons1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
			<displayunitcount>1</displayunitcount>
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		<card>
			<name>YPHCExtensiveFortifications</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>ypHCShipCastleWagons1</prereqtech>
			<age>1</age>
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		<card>
			<name>ypHCShipCastleWagons2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>ypHCShipCastleWagons1</prereqtech>
			<age>2</age>
			<displayunitcount>1</displayunitcount>
		</card>
		<card>
			<name>HCImprovedBuildings</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCExtensiveFortifications</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>YPHCGreatWall</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCImprovedBuildings</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCSawmills</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCExoticHardwoods</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCSawmills</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCRoyalMint</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCSilversmith</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCRoyalMint</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCFoodSilos</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCSustainableAgriculture</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCFoodSilos</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>HCRefrigeration</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCSustainableAgriculture</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>HCStockyards</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCFullingMills</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCStockyards</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCFurrier</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
		</card>
		<card>
			<name>HCSpiceTrade</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCFurrier</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>YPHCSpawnSaigaHerd</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCSpiceTrade</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>YPHCMercsRattanShield1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
			<displayunitcount>10</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCMercsRattanShield2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCMercsRattanShield1</prereqtech>
			<age>3</age>
			<displayunitcount>26</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCMercsRattanShield3</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>YPHCMercsRattanShield2</prereqtech>
			<age>3</age>
			<displayunitcount>30</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCMercsManchu</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>9</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCMercsMandarinArmy1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>HCMercsManchu</prereqtech>
			<age>3</age>
			<displayunitcount>17</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCAtonementChinese</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
		</card>
		<card>
			<name>YPHCMercsIronTroop1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>2</age>
			<displayunitcount>9</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCMercenaryLoyalty</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCAtonementChinese</prereqtech>
			<age>2</age>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCEnableMandarinBannerArmy</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCMercsIronTroop1</prereqtech>
			<age>2</age>
		</card>
		<card>
			<name>YPHCWokouChinese1</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>1</age>
			<displayunitcount>4</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCWokouChinese2</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCWokouChinese1</prereqtech>
			<age>3</age>
			<displayunitcount>6</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCWokouChinese3</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>YPHCWokouChinese2</prereqtech>
			<age>3</age>
			<displayunitcount>11</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>YPHCEnableWokouBannerArmy</name>
			<maxcount>1</maxcount>
			<level>0</level>
			<prereqtech>YPHCWokouChinese3</prereqtech>
			<age>1</age>
		</card>
	</cards>
	<decks>
		<deck>
			<name>$$41681$$</name>
			<cards>
				<card>YPHCSpawnRefugees1</card>
				<card>YPHCSpawnRefugees2</card>
				<card>HCShipWoodCrates1</card>
				<card>HCShipCoinCrates1</card>
				<card>HCShipCoinCrates2</card>
				<card>ypHCShipCastleWagons1</card>
				<card>YPHCShipCoveredWagonsAsian</card>
				<card>YPHCShipChuKoNu1</card>
				<card>YPHCShipChuKoNu2</card>
				<card>YPHCShipQiangPikeman2</card>
				<card>YPHCShipArquebusier1</card>
				<card>YPHCShipKeshik2</card>
				<card>YPHCShipKeshik3</card>
				<card>YPHCWokouChinese1</card>
				<card>HCFurrier</card>
			</cards>
		</deck>
		<deck>
			<name>$$41682$$</name>
			<default/>
			<cards>
				<card>YPHCSpawnRefugees1</card>
				<card>YPHCSpawnRefugees2</card>
				<card>HCShipWoodCrates1</card>
				<card>HCShipCoinCrates1</card>
				<card>HCShipCoinCrates2</card>
				<card>ypHCShipCastleWagons1</card>
				<card>YPHCShipCoveredWagonsAsian</card>
				<card>YPHCShipChuKoNu1</card>
				<card>YPHCShipChuKoNu2</card>
				<card>YPHCShipQiangPikeman2</card>
				<card>YPHCShipArquebusier1</card>
				<card>YPHCShipKeshik2</card>
				<card>YPHCShipKeshik3</card>
				<card>YPHCWokouChinese1</card>
				<card>HCFurrier</card>
			</cards>
		</deck>
	</decks>
	<building>
		<name>Estate</name>
		<visual>
			<bone>bone_tori</bone>
		</visual>
		<uix>150</uix>
		<uiy>200</uiy>
		<camera>china_spc_ship\china_homecity_estate_camera.cam</camera>
		<widescreencamera>china_spc_ship\china_homecity_estate_camera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>homecity\buildings_west\estate_icon</portrait>
		<displaynamestringid>24968</displaynamestringid>
		<rolloverstringid>25537</rolloverstringid>
		<obtainabletechs/>
		<activetechs/>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
		<mercbuilding>1</mercbuilding>
	</building>
	<building>
		<name>Emperor's Treasury</name>
		<visual>
			<file>china_spc_ship\mainbuilding.xml</file>
			<bone>bone_mainbuilding</bone>
		</visual>
		<uix>250</uix>
		<uiy>375</uiy>
		<camera>china_spc_ship\china_homecity_market_camera.cam</camera>
		<widescreencamera>china_spc_ship\china_homecity_market_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>homecity\buildings_west\market_icon</portrait>
		<displaynamestringid>69669</displaynamestringid>
		<rolloverstringid>25536</rolloverstringid>
		<obtainabletechs>
			<tech x="0.5" y="1">YPHCSpawnRefugees1</tech>
			<tech x="0.5" y="2">YPHCSpawnRefugees2</tech>
			<tech x="0.5" y="5">YPHCSpawnMigrants1</tech>
			<tech x="1.4" y="1">HCShipFoodCrates1</tech>
			<tech x="1.4" y="2">HCShipFoodCrates2</tech>
			<tech x="1.4" y="3">HCShipFoodCrates3</tech>
			<tech x="1.4" y="4">HCShipFoodCrates4</tech>
			<tech x="1.4" y="5">HCShipFoodCrates5</tech>
			<tech x="2.2" y="1">HCShipWoodCrates1</tech>
			<tech x="2.2" y="2">HCShipWoodCrates2</tech>
			<tech x="2.2" y="3">HCShipWoodCrates3</tech>
			<tech x="2.2" y="4">HCShipWoodCrates4</tech>
			<tech x="2.2" y="5">HCShipWoodCrates5</tech>
			<tech x="3" y="1">HCShipCoinCrates1</tech>
			<tech x="3" y="2">HCShipCoinCrates2</tech>
			<tech x="3" y="3">HCShipCoinCrates3</tech>
			<tech x="3" y="4">HCShipCoinCrates4</tech>
			<tech x="3" y="5">HCShipCoinCrates5</tech>
			<tech x="3.9" y="1">YPHCSpawnLivestock1</tech>
			<tech x="3.9" y="2">YPHCSpawnLivestock2</tech>
			<tech x="4.7" y="1">YPHCShipVillageWagon1</tech>
			<tech x="4.7" y="2">YPHCShipVillageWagon2</tech>
			<tech x="5.5" y="1">YPHCShipCoveredWagonsAsian</tech>
			<tech x="5.5" y="3">YPHCShipCoveredWagonsChina</tech>
		</obtainabletechs>
		<activetechs>
			<tech>YPHCSpawnRefugees1</tech>
			<tech>YPHCSpawnRefugees2</tech>
			<tech>HCShipFoodCrates1</tech>
			<tech>HCShipFoodCrates2</tech>
			<tech>HCShipWoodCrates1</tech>
			<tech>HCShipCoinCrates1</tech>
			<tech>HCShipCoinCrates2</tech>
			<tech>YPHCShipCoveredWagonsAsian</tech>
		</activetechs>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Fortress</name>
		<visual>
			<file>china_spc_ship\topbuilding.xml</file>
			<bone>bone_topbuilding</bone>
		</visual>
		<uix>460</uix>
		<uiy>125</uiy>
		<camera>china_spc_ship\china_homecity_academy_camera.cam</camera>
		<widescreencamera>china_spc_ship\china_homecity_academy_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>homecity\buildings_west\academy_icon</portrait>
		<displaynamestringid>69671</displaynamestringid>
		<rolloverstringid>29002</rolloverstringid>
		<obtainabletechs>
			<tech x="0" y="1">YPHCShipChuKoNu1</tech>
			<tech x="0" y="2">YPHCShipChuKoNu2</tech>
			<tech x="0" y="4">YPHCShipChuKoNu3</tech>
			<tech x="0.4" y="3">YPHCStandardArmyHitpoints</tech>
			<tech x="0" y="5">YPHCShipMandarinDuckSquad</tech>
			<tech x="0.4" y="7">YPHCBannerReforms</tech>
			<tech x="1.1" y="1">YPHCShipQiangPikeman1</tech>
			<tech x="1.1" y="2">YPHCShipQiangPikeman2</tech>
			<tech x="1.1" y="4">YPHCShipQiangPikeman3</tech>
			<tech x="1.1" y="7">YPHCOldHanArmyReforms</tech>
			<tech x="1.8" y="1">YPHCShipArquebusier1</tech>
			<tech x="1.8" y="2">YPHCShipArquebusier2</tech>
			<tech x="2.2" y="3">YPHCManchuDamage</tech>
			<tech x="2.9" y="2">YPHCShipChangdao1</tech>
			<tech x="2.9" y="3">YPHCShipChangdao2</tech>
			<tech x="2.9" y="4">YPHCShipIronCapPrincesArmy</tech>
			<tech x="2.9" y="5">YPHCHanAntiCavalryBonus</tech>
			<tech x="3.6" y="2">YPHCShipKeshik2</tech>
			<tech x="3.6" y="3">YPHCShipKeshik3</tech>
			<tech x="3.6" y="4">YPHCMongolianArmyHitpoints</tech>
			<tech x="4.3" y="1">YPHCShipSteppeRider1</tech>
			<tech x="4.3" y="2">YPHCShipSteppeRider2</tech>
			<tech x="4.3" y="3">YPHCShipSteppeRider3</tech>
			<tech x="4.3" y="5">YPHCMongolianScourge</tech>
			<tech x="5.0" y="2">YPHCShipIronFlail1</tech>
			<tech x="5.0" y="4">YPHCShipIronFlail2</tech>
			<tech x="5.4" y="5">YPHCImperialArmyCombat</tech>
			<tech x="5.0" y="6">YPHCShipBeiyangArmy</tech>
			<tech x="5.0" y="7">YPHCShipEverVictoriousArmy</tech>
			<tech x="5.9" y="2">YPHCShipMeteorHammer1</tech>
			<tech x="5.9" y="3">YPHCShipMeteorHammer2</tech>
			<tech x="5.9" y="4">YPHCShipMeteorHammer3</tech>
			<tech x="5.9" y="6">YPHCForbiddenArmyArmor</tech>
			<tech x="6.6" y="1">YPHCShipFlameThrower2</tech>
			<tech x="6.6" y="2">YPHCShipFlameThrower3</tech>
			<tech x="6.6" y="5">YPHCBlackFlagArmyDamage</tech>
			<tech x="7.3" y="2">YPHCShipHandMortar1</tech>
			<tech x="7.3" y="4">YPHCShipHandMortar2</tech>
			<tech x="1.8" y="7">YPHCShipEmperorsArmy</tech>
			<tech x="7.8" y="3">YPHCShipFlyingCrow1</tech>
			<tech x="7.8" y="5">YPHCArtilleryCombatChinese</tech>
			<tech x="7.8" y="7">YPHCShipFlyingCrow2</tech>
		</obtainabletechs>
		<activetechs>
			<tech>YPHCShipChuKoNu1</tech>
			<tech>YPHCShipChuKoNu2</tech>
			<tech>YPHCShipQiangPikeman1</tech>
			<tech>YPHCShipQiangPikeman2</tech>
			<tech>YPHCShipChangdao1</tech>
			<tech>YPHCShipArquebusier1</tech>
			<tech>YPHCShipArquebusier2</tech>
			<tech>YPHCShipKeshik2</tech>
			<tech>YPHCShipKeshik3</tech>
			<tech>YPHCShipSteppeRider1</tech>
			<tech>YPHCShipFlameThrower1</tech>
			<tech>YPHCShipFlameThrower2</tech>
		</activetechs>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Imperial Court</name>
		<visual>
			<file>china_spc_ship\holdbuilding.xml</file>
			<bone>bone_holdbuilding</bone>
		</visual>
		<uix>80</uix>
		<uiy>475</uiy>
		<camera>china_spc_ship\china_homecity_cathedral_camera.cam</camera>
		<widescreencamera>china_spc_ship\china_homecity_cathedral_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>homecity\buildings_west\cathedral_icon</portrait>
		<displaynamestringid>69672</displaynamestringid>
		<rolloverstringid>25538</rolloverstringid>
		<obtainabletechs>
			<tech x="1.9" y="1">YPHCRanchingWaterBuffalo</tech>
			<tech x="1.9" y="3">YPHCAccupuncture</tech>
			<tech x="1.9" y="4">YPHCBannerSchool</tech>
			<tech x="1.9" y="6">YPHCConfusciousGift</tech>
			<tech x="3.0" y="1">HCPioneers</tech>
			<tech x="3.0" y="2">YPHCAdvancedIrregulars</tech>
			<tech x="4.0" y="1.0">ypHCShipCastleWagons1</tech>
			<tech x="4.7" y="2.0">YPHCExtensiveFortifications</tech>
			<tech x="4.0" y="3">ypHCShipCastleWagons2</tech>
			<tech x="4.7" y="3">HCImprovedBuildings</tech>
			<tech x="4.7" y="4">YPHCGreatWall</tech>
		</obtainabletechs>
		<activetechs>
			<tech>ypHCShipCastleWagons1</tech>
		</activetechs>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Merchant's Guild</name>
		<visual>
			<file>china_spc_ship\frontbuilding.xml</file>
			<bone>bone_frontbuilding</bone>
		</visual>
		<uix>450</uix>
		<uiy>275</uiy>
		<camera>china_spc_ship\china_homecity_manufacturing_plant_camera.cam</camera>
		<widescreencamera>china_spc_ship\china_homecity_plant_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>homecity\buildings_west\manufacturing_plant_icon</portrait>
		<displaynamestringid>69673</displaynamestringid>
		<rolloverstringid>25535</rolloverstringid>
		<obtainabletechs>
			<tech x="0.7" y="3.0">HCSawmills</tech>
			<tech x="0.7" y="5.0">HCExoticHardwoods</tech>
			<tech x="2.1" y="3">HCRoyalMint</tech>
			<tech x="2.1" y="5">HCSilversmith</tech>
			<tech x="3.6" y="2">HCFoodSilos</tech>
			<tech x="3.6" y="4">HCSustainableAgriculture</tech>
			<tech x="3.6" y="6">HCRefrigeration</tech>
			<tech x="4.9" y="1">HCStockyards</tech>
			<tech x="4.9" y="3">HCFullingMills</tech>
			<tech x="6.3" y="2">HCFurrier</tech>
			<tech x="6.3" y="3">HCSpiceTrade</tech>
			<tech x="6.3" y="4">YPHCSpawnSaigaHerd</tech>
		</obtainabletechs>
		<activetechs>
			<tech>HCFurrier</tech>
		</activetechs>
		<validunits/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Crow's Nest</name>
		<visual>
			<file>china_spc_ship\crowsnest.xml</file>
			<bone>bone_crowsnest</bone>
		</visual>
		<uix>200</uix>
		<uiy>250</uiy>
		<camera>china_spc_ship\china_homecity_dock_camera.cam</camera>
		<widescreencamera>china_spc_ship\china_homecity_dock_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>homecity\buildings_west\dock_icon</portrait>
		<displaynamestringid>69670</displaynamestringid>
		<rolloverstringid>35746</rolloverstringid>
		<obtainabletechs>
			<tech x="2" y="3">HCMercsManchu</tech>
			<tech x="2" y="5">YPHCMercsMandarinArmy1</tech>
			<tech x="1" y="6">HCMercenaryLoyalty</tech>
			<tech x="1" y="2">YPHCAtonementChinese</tech>
			<tech x="3" y="3">YPHCMercsIronTroop1</tech>
			<tech x="3" y="5">YPHCEnableMandarinBannerArmy</tech>
			<tech x="4" y="3">YPHCMercsRattanShield1</tech>
			<tech x="4" y="5">YPHCMercsRattanShield2</tech>
			<tech x="4" y="7">YPHCMercsRattanShield3</tech>
			<tech x="5" y="1">YPHCWokouChinese1</tech>
			<tech x="5" y="3">YPHCWokouChinese2</tech>
			<tech x="5" y="5">YPHCWokouChinese3</tech>
			<tech x="5" y="6">YPHCEnableWokouBannerArmy</tech>
		</obtainabletechs>
		<activetechs>
			<tech>YPHCWokouChinese1</tech>
		</activetechs>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
		<mercbuilding>1</mercbuilding>
	</building>
	<building>
		<name>Customization</name>
		<camera>china\china_homecity_camera.cam</camera>
		<widescreencamera>china\china_homecity_widescreencamera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>homecity\buildings_west\dock_icon</portrait>
		<displaynamestringid>24966</displaynamestringid>
		<rolloverstringid>25540</rolloverstringid>
		<customizationbuilding>1</customizationbuilding>
	</building>
	<waypoints>
		<waypoint>
			<bone>bone_pathnode_01</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_02</bone>
			<shipmentstart>1</shipmentstart>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_03</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_04</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_05</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_06</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_07</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_08</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_09</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_10</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_11</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_12</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_13</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_14</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_15</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_16</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
			<shipmentend>1</shipmentend>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_17</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_18</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_19</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_20</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_21</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_22</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_23</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_24</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_25</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_26</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_27</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_28</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_29</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_30</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode_31</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_academy_doorway</bone>
			<door>1</door>
		</waypoint>
		<waypoint>
			<bone>bone_plant_doorway</bone>
			<door>1</door>
		</waypoint>
		<waypoint>
			<bone>bone_plant_side_doorway</bone>
			<door>1</door>
		</waypoint>
		<waypoint>
			<bone>bone_small_church_doorway</bone>
			<door>1</door>
		</waypoint>
		<waypoint>
			<bone>bone_cathedral_doorway</bone>
			<door>1</door>
		</waypoint>
		<waypoint>
			<bone>bone_cathedral_side_doorway</bone>
			<door>1</door>
		</waypoint>
		<waypoint>
			<bone>bone_fishing01</bone>
			<fishingarea>1</fishingarea>
		</waypoint>
		<waypoint>
			<bone>bone_fishing02</bone>
			<fishingarea>1</fishingarea>
		</waypoint>
		<waypoint>
			<bone>bone_fishing03</bone>
			<fishingarea>1</fishingarea>
		</waypoint>
		<waypoint>
			<bone>bone_shipment_start</bone>
		</waypoint>
		<waypoint>
			<bone>bone_shipment_end</bone>
		</waypoint>
		<waypoint>
			<bone>bone_dregs01</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs02</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs03</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs04</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs05</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs06</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor01</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor02</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor03</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor04</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor05</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor06</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor07</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor08</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_firework01</bone>
			<fireworks>1</fireworks>
		</waypoint>
		<waypoint>
			<bone>bone_firework02</bone>
			<fireworks>1</fireworks>
		</waypoint>
		<waypoint>
			<bone>bone_firework03</bone>
			<fireworks>1</fireworks>
		</waypoint>
		<waypoint>
			<bone>bone_firework04</bone>
			<fireworks>1</fireworks>
		</waypoint>
		<waypoint>
			<bone>bone_firework05</bone>
			<fireworks>1</fireworks>
		</waypoint>
		<waypoint>
			<bone>bone_firework06</bone>
			<fireworks>1</fireworks>
		</waypoint>
	</waypoints>
	<obtainableprops>
		<prop>Torchy</prop>
		<prop>Juggler</prop>
		<prop>PeasantVendor</prop>
		<prop>MiddleClassMusician</prop>
		<prop>MiddleClassPreacher</prop>
		<prop>PeasantPainter</prop>
		<prop>Drunk</prop>
		<prop>NiceLady</prop>
		<prop>Thug</prop>
		<prop>PeasantFisherman</prop>
		<prop>UnitChats</prop>
		<prop active="0">Spanish_LightSet1</prop>
		<prop>Spanish_LightSet2</prop>
		<prop>Spanish_AcadProp01</prop>
		<prop>Spanish_AcadProp02</prop>
		<prop>Spanish_AcadProp03</prop>
		<prop>Spanish_AcadProp04</prop>
		<prop>Church_RiderStatueProp</prop>
		<prop>Spanish_CathProp01</prop>
		<prop>Spanish_NWCTProp01</prop>
		<prop>Spanish_NWCTProp02</prop>
		<prop>Spanish_NWCTProp03</prop>
		<prop>Spn_FactProp01</prop>
		<prop>Spn_FactProp02</prop>
		<prop>Spn_DockProp01</prop>
		<prop>Spn_DockProp02</prop>
		<prop>Spn_DockProp03</prop>
		<prop>Spn_DockProp04</prop>
		<prop>Spn_DockProp05</prop>
		<prop active="1">Spanish_NWTCTexture0</prop>
		<prop>Spanish_NWTCTexture1</prop>
		<prop>Spanish_NWTCTexture2</prop>
		<prop>Spanish_NWTCTexture3</prop>
		<prop>Spanish_NWTCTexture4</prop>
		<prop>Spanish_NWTCTexture5</prop>
		<prop>Spanish_NWTCTexture6</prop>
		<prop>Spanish_NWTCTexture7</prop>
		<prop active="1">Spanish_AcademyTexture0</prop>
		<prop>Spanish_AcademyTexture1</prop>
		<prop>Spanish_AcademyTexture2</prop>
		<prop>Spanish_AcademyTexture3</prop>
		<prop active="1">Spanish_ManuPlantTexture0</prop>
		<prop>Spanish_ManuPlantTexture1</prop>
		<prop>Spanish_ManuPlantTexture2</prop>
		<prop>Spanish_ManuPlantTexture3</prop>
		<prop>Spanish_ManuPlantTexture4</prop>
		<prop>Spanish_ManuPlantTexture5</prop>
		<prop>Spanish_ManuPlantTexture6</prop>
		<prop>Spanish_ManuPlantTexture7</prop>
		<prop active="1">Spanish_CathedralTexture0</prop>
		<prop>Spanish_CathedralTexture1</prop>
		<prop>Spanish_CathedralTexture2</prop>
		<prop>Spanish_CathedralTexture3</prop>
		<prop active="1">Spanish_DockTexture0</prop>
		<prop>Spanish_DockTexture1</prop>
		<prop>Spanish_DockTexture2</prop>
		<prop>Spanish_DockTexture3</prop>
		<prop>Spanish_DockTexture4</prop>
		<prop>Spanish_DockTexture5</prop>
		<prop>Spanish_DockTexture6</prop>
		<prop>Spanish_DockTexture7</prop>
	</obtainableprops>
</homecity>