<?xml version="1.0"?>
<quest quest_music="65" level_music="68" message="48">
    <secret id="53" tokens="250"/>

    <level id="1" name="What Sheep Goes Where" filename="Data/Levels/what_sheep_goes_where.xml" x="436" y="542"/>
    <level id="2" name="A Ring of Trees" filename="Data/Levels/a_ring_of_trees.xml" x="492" y="508"/>
    <level id="3" name="Stony Maze" filename="Data/Levels/stony_maze.xml" x="550" y="488"/>
    <level id="4" name="Fenced Out" filename="Data/Levels/fenced_out.xml" x="612" y="480"/>
    <level id="5" name="Wolf-B-Gone" filename="Data/Levels/wolf-b-gone.xml" x="676" y="487" cost="1"/>
    <level id="6" name="Slowpokes" filename="Data/Levels/slowpokes.xml" x="730" y="461" cost="1"/>
    <level id="7" name="Wolves from all Sides" filename="Data/Levels/wolves_from_all_sides.xml" x="755" y="411" cost="1"/>
    <level id="8" name="Checkered Sheep" filename="Data/Levels/checkered_sheep.xml" x="738" y="359" cost="1"/>
    <level id="9" name="Aerial Attack" filename="Data/Levels/aerial_attack.xml" x="686" y="355" cost="2"/>
    <level id="10" name="Dual Protection" filename="Data/Levels/dual_protection.xml" x="638" y="336" cost="2"/>
    <level id="11" name="Bark and Protect" filename="Data/Levels/bark_and_protect.xml" x="659" y="298" cost="2"/>
    <level id="12" name="Treasure Hunt" filename="Data/Levels/treasure_hunt.xml" x="621" y="262" cost="2"/>

    <level id="13" name="Paint by Sheep" filename="Data/Levels/paint_by_sheep.xml" x="569" y="253" cost="2"/>
    <level id="14" name="Massive Attack" filename="Data/Levels/massive_attack.xml" x="519" y="255" cost="3"/>
    <level id="15" name="Jumping Sheep" filename="Data/Levels/jumping_sheep.xml" x="466" y="263" cost="3"/>
    <level id="16" name="Wolf Charge" filename="Data/Levels/wolf_charge.xml" x="410" y="281" cost="3"/>
    <level id="17" name="Bad Bird" filename="Data/Levels/bad_bird.xml" x="357" y="306" cost="3"/>
    <level id="18" name="Highway Sheepnappery" filename="Data/Levels/highway_sheepnappery.xml" x="300" y="345" cost="3"/>

    <level id="19" name="Speedy Swap" filename="Data/Levels/speedy_swap.xml" x="268" y="393" secret="7" cost="3"/>
    <level id="20" name="Triad of Terror" filename="Data/Levels/triad_of_terror.xml" x="216" y="411" secret="7" cost="4"/>
    <level id="21" name="Black in the Back" filename="Data/Levels/black_in_the_back.xml" x="162" y="432" secret="7" cost="5"/>
    <level id="22" name="Robber's Paradise" filename="Data/Levels/robbers_paradise.xml" x="123" y="473" secret="7" cost="6"/>
    <level id="23" name="Bi-Bandit Brigandry" filename="Data/Levels/bi-bandit_brigandry.xml" x="158" y="518" secret="7" cost="7"/>
    <level id="24" name="Move Move Move!" filename="Data/Levels/move_move_move.xml" x="218" y="524" secret="7" cost="10"/>

    <level id="25" name="Into the Woods" filename="Data/Levels/into_the_woods.xml" x="668" y="227" secret="6" cost="5"/>
    <level id="26" name="Scavenger Hunt" filename="Data/Levels/scavenger_hunt.xml" x="721" y="218" secret="6" cost="5"/>

    <level id="27" name="Hurry Through" filename="Data/Levels/hurry_through.xml" x="235" y="336" secret="8" cost="10"/>
    <level id="28" name="Bogged Down" filename="Data/Levels/bogged_down.xml" x="188" y="304" secret="8" cost="10"/>
    <level id="29" name="Practice Makes Perfect" filename="Data/Levels/practice_makes_perfect.xml" x="146" y="291" secret="8" cost="10"/>
    <level id="30" name="Woolyville" filename="Data/Levels/woolyville.xml" x="101" y="299" secret="17" additional_secret="8" cost="20"/>
</quest>
