//titles
dialogclose	"关闭";
dialognext	"继续";
str_acc	"命中率";
str_tutorialtitle	"教学";
str_prev	"前一页";
str_next	"后一页";
str_agi	"灵巧";
str_air	"气系";
str_appl	"应用";
str_beactive	"激活尚需回合";
str_healer	"治疗者";
str_numturns	"";
str_armor	"护甲";
str_army	"部队";
str_attck	"攻击力";
str_AI_powernode_range_attack	"提升远程攻击力";
str_AI_powernode_melee_attack	"提升近身攻击力";
str_AI_powernode_magic_attack	"提升魔法攻击力";
str_AI_HP	"%s 的生命 %d/%d";
str_AI_attack_crit	"攻击力 %d 致命一击机率 %d%%";
str_AI_attack_miss	"攻击力 %d 失手机率 %d%%";
str_AI_attack	"攻击力 %d";
str_attrib	"属性";
str_authors	"制作名单";
str_autosave	"自动存储模式";
str_AvgDmg	"平均伤害";
str_achievements	"成就";
str_Back	"返回";
str_BattleStats	"战斗统计";
str_BattlesWon	"胜战次数";
str_BestPartyStats	"最佳部队";
str_bonus	"领主职业";
str_briefing	"简介";
str_BuffsOrDebuffs	"效果";
str_buy	"招募";
str_campaign	"战役";
str_camptr	"镜头追踪";
str_cancel	"取消";
str_Capital	"主城";
str_cast	"施放";
str_char	"单位";
tips_equip	"装备所选物品";
str_characteristics	"特性";
str_charname	"单位名";
str_choice	"类别";
str_chooseside	"战役选项";
str_close	"关闭";
str_Continue	"继续";
str_costcast	"施法耗费";
str_costlearn	"学习耗费";
str_cover	"援护";
str_coverarena	"援护区域";
str_covermsg	"您可以挡下敌人的攻击，掩护本方单位。";
str_credits	"制作人员";
str_crit	"致命一击伤害";
str_DamageGiven	"造成伤害";
str_DamageOrHealingDone	"伤害/治疗量";
str_DamageTaken	"受到伤害";
str_death	"死亡";
str_default	"预设值";
str_DEFEAT	"失败";
str_defence	"护甲";
str_demons	"诅咒军团";
str_Details	"详细";
str_DetailStats	"统计";
str_dex	"敏捷";
str_dialog	"对话";
str_Diplomacy	"外交";
str_dlgs	"对话";
str_DontGive	"无法给予";
str_dungerout	"威胁排除";
str_dwarves	"高山氏族";
str_description	"说明";
str_deletesave	"删除";
str_earth	"土系";
str_effvol	"音效";
str_elves	"精灵联盟";
str_empire	"帝国";
str_enemtroop	"敌方行动速度";
str_enemyturn	"表示敌方回合";
str_envvol	"环境音";
str_EquipmentMerchant	"装备商店";
str_error	"错误";
str_eva	"闪避";
str_exit	"退出";
str_exp	"经验";
str_Experience	"经验";
str_ExploredDungeons	"宝屋";
str_ExpTaken	"经验";
str_fire	"火系";
str_flee	"撤退";
str_foccam	"视角自动定位";
str_operationkinematcamera	"视角变换操作";
str_fullscreen	"全屏";
str_GameTurns	"回合数";
str_get_gold	"%s 给了您 %d 金钱";
str_get_goldstones	"%s 给了您 %d 金钱和 %d 矿石";
str_get_stones	"%s 给了您 %d 矿石";
str_getitem	"取得";
str_Give	"给予";
str_GiveResources	"转让资源";
str_glow	"发光效果";
str_Gold	"金钱";
str_GoldGathered	"收集金钱";
str_goptions	"游戏";
str_grqual	"绘图质量";
str_health	"生命值";
str_HireInsufficientGold	"招募所需金钱不足。";
str_HireBuildingReqired	"需先建造 %s 方可招募。";
str_HireTooManyUnits	"部队已满编。";
str_HireInsufficientLeadership	"领袖领导力不足。";
str_LeaderAlreadyExists	"此领袖名已存在";
str_hireleader	"雇用领袖";
str_hireunit	"招募兵士";
str_Hitpoints	"生命值";
str_HP	"生命值";
str_ice	"水系";
str_info	"讯息";
str_ini	"主动";
str_int	"智力";
str_inventory	"装备";
str_itemicon	"物品图标";
str_iteminf	"物品信息";
str_journal	"日志";
str_journal_completed	" (完成)";
str_journal_failed	" (失败)";
str_journal_primary_obj	"主要任务：";
str_journal_sec_obj	"分支任务：";
str_Kills	"杀死";
str_landtex	"物品材质";
str_lang	"语言";
str_leadc	"声音特效";
str_leader	"领袖名";
str_Leader2	"领袖";
str_Leader3	"领袖";
str_learn	"学习";
str_level	"等级";
str_level1	"等级";
str_Levelups	"升级";
str_load	"载入";
str_loadgame	"载入游戏";
str_customgame	"自定义地图";
str_lvlsk	"等级提升！";
str_main	"主菜单";
str_Mana	"魔法值";
str_Max	"最大";
str_merch	"商店";
str_Min	"最小";
str_mind	"心智";
str_minimap	"小地图";
str_MissionName	"任务名";
str_MissionSummary	"任务小结";
str_Mlvl1	"1级魔法";
str_Mlvl2	"2级魔法";
str_Mlvl3	"3级魔法";
str_Mlvl4	"4级魔法";
str_Mlvl5	"5级魔法";
str_mouseop	"鼠标敏感度";
str_musvol	"音乐音量";
str_Name	"名称";
str_net	"多人游戏";
str_new	"新游戏";
str_newitem	"新物品";
str_nkilled	"%d (杀死：%d)";
str_no	"否";
str_No	"否";
str_noleader	"城镇无领袖驻守";
str_norace	"无种族";
str_objtex	"物件纹理";
str_translucid	"半透明";
str_off	"关";
str_ok	"好";
str_Ok	"好";
str_on	"开";
str_online	"联网";
str_open	"打开";
str_temple	"神殿";
str_options	"设置";
str_partymem	"部队单位";
str_partyunits	"部队单位";
str_playtroop	"玩家行动速度";
str_pleasewait	"请等待……";
str_points	"自由点数";
str_query_sell	"以 %d 金钱的价格卖出？";
str_query_buy	"以 %d 金钱的价格买入？";
str_quickbuy	"快速购买模式";
str_race	"种族";
str_Replay	"重打";
str_request	"请求";
str_request_alliance	"您想同 %s 缔结同盟？";
str_request_showmap	"您想同 %s 共享地图？";
str_res	"魔法防御";
str_return	"回到地图";
str_returngame	"回到游戏";
str_ReturnToWorldmap	"结束战斗";
str_Rods	"守护者";
str_save	"保存";
str_screen	"屏幕分辨率";
str_shadq	"投影";
str_singleGame	"单人游戏";
str_skillcast	"要使用技能，请在列表中选择技能并点击‘施放’。";
str_skillcost	"耗费：";
str_skilldesc	"随着等级的提升，领袖将可学到新的技能。要进行学习，请选择技能并点击‘学习’。";
str_skillgrid_caption	"%s";
str_skillgrid_skillpoint	"拥有：%d";
str_skillhelp	"点击您想学习的技能。主动技能可在战场上施放，而被动技能可提升领袖的属性。技能耗费点数可在图标右下角看到。";
str_sks	"滚屏速度";
str_soptions	"音频";
str_soundall	"静音模式";
str_speedfight	"战斗动画速度";
str_spycam	"视角自动追踪";
str_start	"开始游戏";
str_Stone	"矿石";
str_StoneGathered	"收集矿石";
str_str	"力量";
str_subtitles	"字幕";
str_target	"目标";
str_targetall	"所有";
str_targetmass	"范围";
str_statpoint	"属性点";
str_skillpoint	"技能点";
str_Hire_Unit	"征募兵士";
str_leadername	"领袖名";
str_writename	"名号";
str_targetsingle	"单体";
str_Heros	"领袖";
str_Hire	"雇用";
str_Veteran	"老兵";
str_Unit	"兵士";
str_tasks	"任务";
str_Terrain	"土地";
str_TerritoryControlled	"版图";
str_texture	"贴图质量";
str_TotDmg	"总伤害值";
str_Town	"城市";
str_Towns	"城市";
str_TownsControlled	"城镇";
str_TreasuresFound	"财宝";
str_heal_need	"治疗 %s 需要 %d 金钱";
str_revive_need	"复活 %s 需要 %d 金钱";
str_turn	"确定结束回合";
str_Turns	"回合";
str_undead	"亡灵大军";
str_UnitsKilled	"杀死";
str_VICTORY	"胜利";
str_vit	"耐力";
str_voicvol	"语音";
str_voptions	"视频";
str_war_declared	"%s 向你宣战了";
str_war_request	"您要向 %s 宣战吗？";
str_Warning	"警告";
str_fPersonActionSoundVolume	"行动特效音量";
str_fPersonFXMagicSoundVolume	"魔法特效音量";
str_fPersonFXSoundVolume	"人物特效音量";
str_fPersonFXCreatureSoundVolume	"生物特效音量";
str_fBumpSoundVolume	"打击音效音量";
str_fCapitalAmbientVolume	"主城环境音量";
str_fTerrainAmbientVolume	"地形环境音量";
str_fInterfaceVolume	"界面音量";
str_fMapObjectAmbientVolume	"环境音量";
str_NoTown	"没有城镇";
str_Worship	"崇拜";
str_yes	"是";
str_Yes	"是";
strClass	"状态：";
strClassAntiBattle	"攻击降低";
strClassAntiGuardian	"防御降低";
strClassAntiresist	"魔法弱点";
strClassAntiRegen	"诅咒";
strClassBattle	"攻击增强";
strClassGuardian	"防御增强";
strClassRegen	"回复";
strClassResist	"魔法防护";
strClassStop	"固化";
strDuration	"时间：";
strUpgrade	"升级单位";
str_Zone	"区域";
str_All	"所有";
str_single	"单人游戏";
str_Highq	"高";
str_Warning	"注意";
str_Normq	"较高";
str_Mediq	"中";
str_DialogNumber	"对话 %d";
str_manual	"教学";
str_Lowq	"低";
str_Custq	"自定义";
str_splash_screen_text	"载 入 中 请 稍 候 . . .";
strUpgradeMorph	"需要升级单位";
Str_HLShop	"商店";
Str_HLAlchemist	"炼金术师";
Str_HLEquipment	"装备";
Str_HLSpells	"魔法商人";
Str_HLMercenary	"雇佣兵营地";
Str_HLMagicItem	"宝物商人";
Str_HLTrainer	"训练营";
str_showhealthbar	"显示生命条";
str_autocover	"自动援护";
str_showgrid	"显示战术栅格";
str_coptions	"战斗";
str_help	"教学";
str_helplist	"指南";
str_Stop	"停止";
str_Play	"播放";
str_normal_spd	"普通";
str_Fast_spd	"快";
str_Veryfast_spd	"非常快";
str_CannotUseItem	"敌方回合不能使用物品";
str_upload	"载入";
str_no_unit_selected	"选择要治疗/复活的兵士";
str_goldneed	"您的金钱不足";
str_query	"注意";
